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| Castle Builder Volume 1: Strongholds Regular price: $2.99 Bundle price: $1.00
| Castle Builder Volume 1: Strongholds is the first installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. Although the book has no specific setting, it is designed to accomodate any technological era that one is likely to encounter in a fantasy campaign setting, from the Stone Age to the Renaissance.
This volume's contents include:
* Introduction to the nature of strongholds, why they are built, and how they are perceived;
* Various material types ranging from the historic to the fantastic;
* How to consider the most logical layout for your needs and the story potential this holds;
* Ways to integrate a stronghold's existence with a local community; and,
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| Castle Builder Volume 2: Manor Houses Regular price: $1.19 Bundle price: $1.00
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Castle Builder Volume 2: Manor Houses is the second installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. This installment reveals how being lightly fortified does not mean a building is unsuitable for use as a defensive structure. This volume’s contents include:
* An introduction to manor houses, why people build them, and how they are perceived;
* Various uses for such structures;
* How to consider the most suitable uses of manor houses in your game;
* Ideal locations for manor houses;
* Two sample structures, a large inn and an aristocratic home, that illustrate two of the most commo...
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| Castle Builder Volume 3: Moathouses & Pillboxes Regular price: $1.19 Bundle price: $1.00
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Castle Builder Volume 3: Moathouses & Pillboxes is the third installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. This installment describes defenseworks that can be used to enhance the protection provided by basic structures like manor houses. This volume’s contents include:
* An introduction to moathouses and pillboxes, why people build them, and how they are perceived;
* Various uses for such structures;
* How to consider the most suitable uses of moathouses and pillboxes in your game;
* Typical locations for moathouses and pillboxes;
* A sample moathouse;
* Eight floorplans for curtain walls, moathouses, towers, and...
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| City Builder: A Guide to Designing Communities Regular price: $11.99 Bundle price: $11.99
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City Builder: A Guide to Designing Communities is a manual specifically designed to help guide Game Masters through the process of creating exciting and compelling urban areas and other sorts of communities and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient, Dark Ages, Middle Ages, Renaissance, fantasy, or other role-playing milieu.
This comprehensive, fully-illustrated book is divided into 14 sections and includes:
* An Introduction that describes the scope of the book and how to use the material it contains;
* A chapter on Communities that examines the Characteristics...
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