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| Castle Builder Volume 1: Strongholds Regular price: $4.99 Bundle price: $4.99
| Castle Builder Volume 1: Strongholds is the first installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. Although the book has no specific setting, it is designed to accomodate any technological era that one is likely to encounter in a fantasy campaign setting, from the Stone Age to the Renaissance.
This volume's contents include:
* Introduction to the nature of strongholds, why they are built, and how they are perceived;
* Various material types ranging from the historic to the fantastic;
* How to consider the most logical layout for your needs and the story potential this holds;
* Ways to integrate a stronghold's existence with a local community; and,
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| Castle Builder Volume 2: Manor Houses Regular price: $1.99 Bundle price: $0.99
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Castle Builder Volume 2: Manor Houses is the second installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. This installment reveals how being lightly fortified does not mean a building is unsuitable for use as a defensive structure. This volume’s contents include:
* An introduction to manor houses, why people build them, and how they are perceived;
* Various uses for such structures;
* How to consider the most suitable uses of manor houses in your game;
* Ideal locations for manor houses;
* Two sample structures, a large inn and an aristocratic home, that illustrate two of the most com...
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| Castle Builder Volume 3: Moathouses & Pillboxes Regular price: $1.99 Bundle price: $0.99
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Castle Builder Volume 3: Moathouses & Pillboxes is the third installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. This installment describes defenseworks that can be used to enhance the protection provided by basic structures like manor houses. This volume’s contents include:
* An introduction to moathouses and pillboxes, why people build them, and how they are perceived;
* Various uses for such structures;
* How to consider the most suitable uses of moathouses and pillboxes in your game;
* Typical locations for moathouses and pillboxes;
* A sample moathouse;
* Eight floorplans for curtain walls, moathouses, towers, and...
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