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Golgotha's Vet Bill Special Bundle [BUNDLE]

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Golgotha's Vet Bill  Special Bundle [BUNDLE]Publisher: Gethsemane Games
This special bundle product contains the following titles.



Blood Money
Regular price: $3.68
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 $2.00
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“Blood Money”, an adventure set in England durring the early years of Queen Victoria's reign. The old coaching inn “The little drummer boy” has seen better days, the advent of the railways has hit the inn's custom, but perhaps not so much as the tales of a strange phantom horseman that plagues the highways around the inn.

Who, or what, is the dark form that haunts the roads and moors around the old coaching inn "The Little Drummer Boy" and what is the cause of it's hatred for the Johnstons? A new adventure Scenario for Haunts and Horrors, with a new creature and new rules.Scenario for the Haunts and Horrors RPG or any other percentile bases horror RPG.

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Born in Flames Book 1: Fire and Destiny
Regular price: $6.13
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 $3.00
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Ancient evil, born again from the flames...

A simple housefire has unleashed an undead fiend on the village of Longstaff. Beseiged by strange occurences, a brave band of villagers undertake a quest for knowledge, to end the horrors which plague their village.

To find the knowledge they seek, they must brave the Wild Woods and treat with the legendary Witch of the Wild Woods.

From this will come a prophecy, which will set their feet on the path to greatness, or death.

This adventure is designed to be used with Spelldancer and can be used for new, inexperienced or moderately experienced characters. It is intended for parties of 3-6 players.

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City Book 2; Port Apek
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Port Apek, one of the founding cities of the Empire, stands upon the northern bank of the Great River Apek where it meets the Orcryst. A bulwark against the dangerous wildlands south of the river, Port Apek is one of the most cosmopolitan cities in the Hinterlands, where people from all over the world come to ply their trade in the summer or enjoy the famous "Freeswords Festival" in the winter.

The Freeswords Festival, where the best (and the worst) mercenaries from across the Empire and beyond come to compete and demonstrate their martial prowess.

Meanwhile, beneath the city, in the mysterious tunnels of the Undercity, where the ratmen serve the city by maintaining its sewers, many dark and terrible secrets lurk unseen by the eyes of the Imperial authorities.<...


GM's Aids #1: 100 Things to Find in a Post Apocalyptic Survivors Backpack
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The post apocalyptic world can be a strange and dangerous one. What pre-apocalypse people may have thought of as everyday items can become the difference between life and death. Some items that are mundane to us now may acquire a far more grand status in the world that comes after us.

This supplement is intended to help Games Masters by providing them with a list of 100 items that might be found in a survivors pack. Useful for your games of 'Pandora's Wake', 'Pandora's Fury!' or any other post apocalyptic RPG or miniatures skirmish game.

Every now and then GMs find themselves having to improvise this sort of detail and we all know how a mind can go completely blank at a time like that. We hope this product will be helpful to you. Please pay whatever you feel it is worth ...


Haunts and Horrors 2nd Edition
Regular price: $7.35
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 $3.00
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 PDF

There are many dark and desolate places in the world.  Places where the Haunts and the Horrors lurk, waiting to prey upon the unwary.  Where practitioners of magic indulge in their dark arts, for good or for ill.

Step from the present into the gas-lit world of the 19th century, or investigate the paranormal mysteries of today Face the supernatural horrors from the folklore of many diverse cultures, and struggle against creatures beyond common philosophies, the haunts and horros that plague mans nightmares.

Haunts and Horrors is a flexible horror RPG intended to let GMs set their games in any period of hisotry they choose, from the Georigian period to the modern day.  This version is in black and white.

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Pandora's Fury!
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 $1.00
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Pandora's fury is a tabletop miniatures game designed to let you play out skirmishes and battles in a Post Apocalyptic landscape. 

Set in the same world as our RPG "Pandora's Wake" the game lets you fight skirmishes and battles with any miniatures and in any scale.

After the 'Pandora Event' an alien world known to us as 'The Other-Verse' has ripped holes in the skin of our reality, holes through which deadly diseases, carnivorous plants and killer monsters have swept across Earth and destroyed mankind's civilisations.

In 'Pandora's Fury' you can play gangs of survivors battling for resources or simply fighting to survive or you can play swarms of creatures from 'The Other Verse' as they sweep across the landscape, destroying all they...


Pandora's Fury! QR Sheets
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Quick Refrence sheets for your 'Pandora's Fury!' games.  Putting all the in-play info you are likly to need durring your post apoclayptic battles on two sheets for quick refrence durring play.This product is or use with the 'Pandora's Fury!' Post Apocalyptic miniatures battle game, available from Gethsemane Games.

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Pandora's Wake
Regular price: $7.35
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 $2.00
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Pandora's wake is an exciting Post Apocalyptic RPG in which survivors struggle to live day to day in a world overrun by the hellish creatures of a nightmare world.  Bandits and rival groups add to the danger, and the radioactive wastes of man's attempt to drive back the Other-Verse with nuclear weapons dot the landscape.You can also read a serialized story set in the world of Pandora's Wake here for free.

The game uses the 3rd generation of the Gethsemane Games Roleplay Rules which are highly adaptable to your own play stile.  You will need 2 ten sided dice to play (or a dice roller app, of course).

The Pandora Event ripped holes in the very fabric of our reality. Holes that let The Other-Verse in, a nightmarish world beyond our own, filled with deadl...


Pandora's Wake Sample Characters
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3 Free sample characters you can use in your Pandora's Wake games.  Each is taken from the Pandora's Wake serialised novel "The Nomad Cronicle" Which you read here;-   http://ghost-thevoiceinthecatacombs.blogspot.co.uk/2014/08/pandoraswake-nomad-chronicles-part-1.html

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Pandora's Wake: Nomad Chronicles 1
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In the not too distant future the Pandora Event ripped a hole in the wall's of our universe. The nightmare that it revealed, we call 'The Other-Verse'. A parallel dimension of carnivorous plants, vicious monsters and deadly diseases.

Central Europe is in Chaos, with millions dead and the UN forces in disarray, struggling to hold back the hellish creatures of the Other-Verse.

In Switzerland a small band of survivors run for their lives, but when they become infected with alien fungal spores, they are left only one choice. To survive they must reach the closest hospital in Bex and convince the survivors there to use their precious medical supplies to save strangers.

What they find when they reach the hospital is worse than they ever imagi...


Secret of Serpent Tor
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The ruin had been there since the time of my grandfather's grandfather. No-one knew cared what it had once been.  What it had become to us was a source of dressed stone for our homes and granaries and for the walls that we built about the fields.

Within the hillside, through what was left of the dilapidated ruin stood a plaster statue of what we assumed was some long-forgotten hero, or deity perhaps.  Plaster.  For generations we had thought the statue to be worthless plaster, and we had left it untouched, perhaps out of reverence for those who had once felt the subject worthy of a statue.

Then, one day, I found a block of stone had fallen from the roof and cracked the plaster away from the statue's shoulder.  What I found beneath was...


Secrets of the Sea Kingdoms
Regular price: $6.13
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Secretes of the Sea Kingdoms is a supplement for the “Spelldancer” Fantasy RPG by Gethsemane Games.

An in-depth gazetteer detailing the rich culture of the Theocratic Sea Kingdoms, their history, religion and society. The book also covers rules for building and sailing ships, engaging in ship to ship combat and creating adventures on the high seas for your Spelldancer characters.

With a section on new creatures that dwell in the seas and oceans of Elizium, “Secrets of the Sea Kingdoms” will expand your avenues for adventure and brings to life a rich culture.

SotSK is compatible with all versions of the Spelldancer Rules and much of the information can be used with other systems.

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Spelldancer Character Sheets
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The Genesis 1.5 Character sheet for the Spelldancer Fantasy RPG is an ideal character sheet for starting to intermediate Spelldancer characters. Included are 2 versions, the first with a male body frame graphic for armour locations, the second with a female body frame graphic.  Although the graphic depicts a human, any humanoid Beast man, or corporeal spirit character can just as easily be recorded on this sheet.

Designed for the "Spelldancer" RPG by Gethsemane Games.

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Spelldancer: The Wars of Magic: Revised
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"Spelldancer: The Wars of Magic" s is a table top war game for any scale of miniatures by Gethsemane Games.

NOTE:- This product was previously offerd for sale under the title "Spelldancer; the Mage Wars" Only the name has been changed to avoid confusion with another publishers product entitle "Mage Wars".

Use it to create your own fantasy battles or use the Elizium setting during the Wars of Magic period of the worlds history 1000 years before the Spelldancer RPG.War rages across Elizium as the loyalist forces lock in mortal combat against the renegades.

Legions of the dead and demonic forces set the world afire as a desperate alliance of beastmen and Elves try to stem the tide of death and destruction.Playable in any scale yo...


Spelldancer; Revised
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Spelldancer brings to life a fantasy world where beast-men races vie for their place in the world, amongst the ancient spirit races and the forlorn giants.

In the beginning, Elizium was the home of giants. The spirit world looked upon Elizium with interest, and some of their number descended from the Umbra to walk upon its face. The spirit races watched as some of the beasts grew and walked upon two legs instead of four.

Now the races of the beast-spawn have spread their influence to almost all of he world, driving the giants to the edge of extinction, and shunning the dark, dangerous places beloved of the Spirits.

Dark magic and panoramic cultures bring this alien world to life and open never-ending possibilities for adventure.

* Flexible character ge...


Suffer Little Children
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 $1.00
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Suffer Little Children

An Adventure for the Haunts and Horrors RPG

What dreadful curse haunts the dreams of the children of Enfield such that they fear the embrace of sleep?What foul thing moves them to terror?

Unable to find any physical cause the town doctor turns to the alienists at the Sanatorium for help, yet even they are baffled by the strange malady that sweeps through the town bringing night terrors and fearful dreams to the young.

In north west England during the reign of Her Royal Highness Queen Victoria, something terrible troubles a sleepy village.A strange white figure is seen in the night.

What terrible secret of the town's past is behind the mystery?

Or is the new water works to blame, as so many...


Sulphur pits of Nathezda
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An adventure for the Spelldancer RPG, intended for experienced characters. (New players can create experianced characters ussing the Spelldancer; Revised flexible character generation system).

Deep within the bowels of the earth, an ancient evil lies hidden. Beneath the ruins of a village so accursed that its very name can no longer be spoken, a terrible secret waits to be uncovered.

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The City of Vor-Laran
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The City of Vor-Laran can be used with any fantasy RPG setting.

In the Elizium setting, the city stands on the Southern border of the Empire and is the jewel of the south.  Home of Duke Ateran, the city is the site of the Imperial University and stands as a bulwalk against the hostile lands to the south.  Its formidable defences include a large imperial garrison, and a naval base. Within these pages, you will find places of interest within the city, adventure ideas, the feared Tower of Screams, and the prestigious Imperial University, where the Empire's finest minds study.

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Trouble at the Troubadours Rest
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It's a dark and stormy night. A lone carriage makes its way across the Twin Kingdoms, buffetted by the storm. The coachman, desperate to reach a safe haven before the flash floods sweep him and his passengers away to a watery grave, drives onwards through the night.

A safe haven, like the renowned Troubadours Rest, where the inn-wife's stew is as good as any in the Twin Kingdoms, and the beds are dry and warm. But all is not well in the Troubadours Rest. Where has everyone gone? And what are those lights in the forest beyond? And just who is the mysterious stranger who seems to appear from nowhere?

There are all questions which will be answered when your players become embroiled in 'Trouble at the Troubadours Rest', a Spelldance adventure for inexperienced to moderately ...


Total value:$75.14
Special bundle price:$21.00
Savings of:$54.14 (72%)
Price: $75.14

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