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RPG Handbook ~ Getting Started

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RPG Handbook ~ Getting StartedPublisher: Thistle Games

The RPG Handbook ~ Getting Started is a system-free guide to playing tabletop roleplaying games (RPGs). It contains key information from the complete RPG Handbook. This concentrates on information for those interested in finding out more about playing RPGs. That includes content for new players and families who would like to try out what Roleplaying Games.

  1. Inviting new players to try out tabletop RPGs.
  2. Getting kids involved in trying out imaginative games.
  3. Emphasizing deeper character development.
  4. Making it easy to run and vary solo and team RPG gameplay.
  5. Turning players into GMs - and GMs into games designers.
  6. Offering GMs the means to rapidly create custom campaigns.
  7. Building more player choice into adventures and campaigns.

Contents

Introduction

Part 1: Roleplaying Games

What are Tabletop Roleplaying Games?

Playing Tabletop RPGs

The Basics

Dice

Adventurers aka Player Characters aka PCs

Styles of Play

Options and Opportunities for Kids

Roleplaying Game Fun: Kids

Roleplaying Game Fun: Older Kids

Roleplaying Game Fun: Young Adults

RPGs for Kids and Big Kids

Part 2: Getting Started

Roleplaying Games

Roleplaying Game Genres

Roleplaying Game Props

Finding a Game

Actual Plays

Seven Times the Color of Fire

Frankincense

Organizing a Game

Setting Up a Game

Supporting New Players

Settling Outcomes

Part 3: Colorful Characters

Fleshing Out a Player Character

Prior Experience

Skills

Playing To Win?

Pets and Animal Companions

Part 4: Running Play

Ready-To-Run Adventures

Gamesmaster (GM) Skills

Mapping and Cartography

Prompts and Interrupts

Hack and Slay or Remix and Play

Mixed Messages

Making Monsters

Killer Traps

What Kind of Player or GM am I?

Player/ GM Profiles

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