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Battlemap : Dry Riverbed

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Battlemap : Dry RiverbedPublisher: Christian Hollnbuchner

This full color battlemap is the 325th of a series featuring various terrains. This installment of the battlemap series features a dry riverbed in a desolate landscape.

The map is 28 x 30 squares in size, with each 1 inch square scaled to represent 5 feet. It is provided in 12 segments, which need to be assembled, in a single PDF using the letter format.

The product has been updated to include a large gridless JPG image of the map, intended for use with VTT software. It is 4032x4320 pixels in size at 144dpi.

Price: $1.21

Norman-French Placename Generator

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Norman-French Placename GeneratorPublisher: Sequestered Industries

English and French share many common words, phrases and cultural influences. Over the centuries, close cooperation, warfare, and trade have combined to co-evolve and inter-mingle both French and English to create a modern lexicon. Borrowed words can be seen in both modern languages, as can placenames.

In Norman-French, we find many similarities to placenames from certain localities of England, but with their own distinct flavour. The goal of this work is therefore to present a coherent system to produce distinctive Norman-France placenames to provide the user with locations that feel like they are all culturally connected. 

As with our other placename generators, these can be used to give a very distinctive flavour to any battlesite or roleplaying game that requires sound, culturally connected localities.

Price: $1.00

Naphtha: Hobgoblins - Isles of Ice and Sword

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Naphtha: Hobgoblins - Isles of Ice and SwordPublisher: Monte Cook Games

The northern reaches of the Phalan Alliance are shuttered against the deadly cold of winters … and the lethal sea raids of inhuman forces. Every year, the pleas for more troops and heroes goes unheeded as the soft center of civilization refuses to believe the wild stories. If the fat Assembly poltictians could see the glint of fang and steel in the firelight, then they'd know true fear.
These are not your cookie cutter Hobgolins. They’re smarter, crueler and masters of the open waves!
Naphtha: Hobgoblins - Isles of Ice and Sword is part of the modular Naphtha setting. Use it “as is” or drop the island near your favorite homebrewed coastline to terrorize the villagers until your PCs arrive.
This 17-page PDF offers insight to the brutal life of the Hobgolins and how they adapt.

Also included:

  • Crews: Hobgolin- Now all of the PCs can be a Hobgoblin band
  • Appendix: Secrets - An optional star-spanning origin for the race
  • New Cyphers
  • New Creatures
  • NPCs
  • New Artifacts
  • Naphtha World Appendix: Kickstart your own Naphtha campaign today!
  • .Ganza Gaming strikes again!

Requires the Cypher System Rulebook from Monte Cook Games.

Price: $1.99

Free Ports

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Free PortsPublisher: Rebel Minis
All Ashore That's Going Ashore!
Free Ports is our first supplement for And a Bottle of Rum, our Pirate RPG.
In Free Ports we give you not one, but two complete towns to adventure in.
• Puerto Libre - Yes, the Spanish control Puerto Libre, but there's still plenty of opportunity to make a profit.
• New Market - An open town where anything goes, New Market is the perfect pirate haven to use as your base.
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In addition to the two towns you'll also find new rules that will streamline and expand your games.
• Easier to use Character Improvement rules.
• Fifteen linked adventures.
• Three new Encounters.
• Circles - A quick and easy way to generate NPCs and storylines.
• Two new "diversions" that your crew can do while in port and much more.
This is a Supplement. You will need the Core rulebook And a Bottle of Rum.

Free Ports - The reason you became a pirate!
Price: $9.95

100 Tavern Customers for all Fantasy RPGs

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100 Tavern Customers for all Fantasy RPGsPublisher: Grinning Skull Studios

Grinning Skull Design Studios brings you 100 Tavern Customers for all fantasy RPGs.  This list of 100 Tavern customers will help furnish your fantasy taverns with drunken patrons and make your indoor merry making environments come to life and add details to your player's tavern experiences and encounters!

Fourth, in the Tavern Series, these tables will attempt to help all those struggling GMs with all aspects of Tavern environment generating and add a little more to the standard tavern, inn and fantasy pub aspects of a fantasy RPG campaign! 

Compatible will pretty much ALL FANTASY RPGs

Price: $1.00

New Market Round

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New Market RoundPublisher: Rebel Minis

The Cardinal Will See You


The Cardinal has summoned you and two of your friends. He says he has a "small favor" to ask of you. A friend of his "requires help and is in need of your particular skills". The Cardinal gives you a Letter of Introduction and bids you to "make haste".
And that's how you find yourself on the road to New Market.
New Market Round is the first supplement for By Savvy and Steel, our Swashbuckler RPG.

In New Market Round we give you a large town to adventure in and loads of pre-generated NPCs for you to interact with.

New Market
- The largest town in the north, New Market offers lots of opportunities for Fame, Fortune, and Advancement. But first there's the matter of the Cardinal's request.

Inside New Market Round you'll find:
• 50 Professions to help make your characters and the NPCs that you will meet,unique.
• New rules covering Doctors, In Sight, and Stunned.
• New rules for Fluctuating Rep based on your success or failure.
• New rules for interacting with NPCs to build and expand your stories.
• Two new Gentlemanly diversions - Three Cards and Horse Racing.
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• Circles - A quick and easy way to generate NPCs and storylines.
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• A complete town to adventure in.
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• Fifteen Encounters that can be played together or separately and much more...
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New Market Round
Because every Gentleman needs a diversion or two!
Price: $9.95

Friday Freebie Enhanced Map: 10-21-2016

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Friday Freebie Enhanced Map: 10-21-2016Publisher: Paratime Design

This PDF contains the October 21, 2016 Enhanced Friday Freebie Map with multiple layers allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off (for ease with Virtual Tabletop programs).

The free version can be found here: http://paratime.ca/ff10-21-2016.html

Price: $1.00

Stories from the Grave

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Stories from the GravePublisher: Spectrum Games

Intro

Stories from the Grave is a roleplaying game that faithfully emulates anthology-style horror comics, TV shows and movies. It is powered by the Intention System, the same rule set that powers Retrostar, though it has been extensively altered so that it accommodates the play style necessary to bring the source material to dripping, oozing, gore-soaked un-life.

• SftG is built around making it possible to play out several short stories in a single setting, with each one feeling exactly like the kinds of tales spun in the comics, shows and films of the genre.

• The game is powered by a heavily modified version of the Intention System (the ruleset used for Retrostar). It’s simple, narrative and encourages players to have plenty of control over how the story progresses.

• The system is fast and easy to learn. In fact, the actual rules take up just over 12 pages.

• Character creation is a very simple matter that takes 15 minutes or less.

• Players are rewarded more for making the story more entertaining than for "staying alive". As anyone who is familiar with the source material can tell you, many of these stories focused on truly reprehensible people who ultimately get their just comeuppance.

• Players can acquire help from a communal pool of Grave Tokens that can be snatched up and used to lend a hand... but not without a price. After all, one of the main themes of anthology-style horror is that you can never get something for nothing.

• The Grave Keeper has plenty of tools at their disposal as well, including Story Frames that can be used as the foundation for virtually any tale imaginable. Every effort has been made to keep it easy to set up and run games of Stories from the Grave.

• You’ll find details for all the most common Story Frames, including “Careful What You Wish For”, “Consequences”, “Hapless” and more.

• The rulebook contains a full-blown sample installment (aka adventure) to get you started with.

• An exhaustive 8-page “example of play” covering the entirety of an installment will help players and Grave Keepers to better grasp the finer points of the rules.

• Evocative illustrations from C. Michael Hall, Bradley K. McDevitt, Nolan Segrest and art taken directly from “public domain” horror comics of the 1940s and ‘50s. 

Price: $7.95

Praxis: Odin's Eye, First Lieutenant

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Praxis: Odin's Eye, First LieutenantPublisher: post world games
The First Lieutenant is the second-in-command aboard the Odin’s Eye. He is the Captain’s most trustworthy ally, maintaining personal relationships with the crew, so the Captain can focus on running the ship. Most of the crew turn to the First Lieutenant when they have problems. As a result, the First Lieutenant has taken a backseat to the glory most of the crew receive — which is why he’s an aging First Lieutenant instead of a captain.
In Odin’s Eye, the characters are search and rescue specialists aboard a galaxy-hopping spaceship. They’re dedicated, highly-trained, and often sent into impossibly hostile places. Their motto — “No Star Unturned” — serves as a reminder to never give up, even when the mission could spell their doom.
While orbiting an alien planet, the crew of Odin’s Eye intercepts a distress beacon of unknown origin, squawking from the planet’s surface. Geological instability and fluctuating weather patterns make it difficult to pinpoint the beacon’s nexus. One thing is certain, its rhythmic signature is unlike any before.
Something down there is either alien… or confused.
It’s only a matter of time before the planet’s toxicity kills whoever is sending the signal…
Praxis is a series of story roleplaying games that thrusts characters into dramatic situations and is based on the principles of the Protocol game system. Each game uses the same set of rules, with vastly different parameters, start-points, roles, plot twists, and finales. Praxis does not play like a traditional roleplaying game. It does not require a gamemaster. There is no script. No endpoint. No cumbersome or extraneous mechanics detracting from the story. An entire epic can be played in under four hours.
Price: $0.99

Legend Quest Omnibus Edition

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Legend Quest Omnibus EditionPublisher: Board Enterprises

It’s back again! And it’s bigger and better than ever!!

25 years after its original debut, LEGEND QUEST, the high fantasy, paper RPG loved by fans and critics, is back in this the Omnibus edition.

“A real gem of a game. One of the best systems I’ve ever seen.” Dragon Magazine

The Omnibus edition contains everything from the original rule book, but that’s not all!  The Omnibus edition includes the rule book, Book of Wishes magic expansion, and the Optional Weapons rules.  But that’s still not all.  The Omnibus edition also includes never before published optional rules, including the critical and fumble charts.  and we just keep heaping it on.  There are the Legend Quest Modern rules including explosives and automatic weapons.  and just for fun, we’ve also put in countless Game Designers Notes and Clarifications based on the last 25 years of playtesting.

No other rule book is required!  No other rule book will ever be published!

LEGEND QUEST is the role-playing game for those who have seen the issues with other games and want to work with a set of rules that work smoothly in every situation. LEGEND QUEST is a full role-playing game and not simply a combat system, but a fully integrated game.

Fast to learn; fast to play; LEGEND QUEST is the perfect role-playing game for those who want it all.  and now it has it all in one book!

Price: $30.00

Weekly Wonders: Arcanostatic Corruption

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Weekly Wonders: Arcanostatic CorruptionPublisher: Necromancers of the Northwest

Power by the Gigawatt!

 

                Corruptions, from Pathfinder Roleplaying Game: Horror Adventures, give players a new way to indulge their dark fantasies and take the role of gothic monsters, infecting themselves with some taint or darkness, and presenting the tantalizing question of whether to struggle against the corruption, or embrace it, and allow themselves to bask, however briefly, in its dark power. While Horror Adventures presents 11 different corruptions to choose from, there are many more potential sources of corruption that could potentially be explored.

 

                This book presents the arcanostatic corruption, a brand new corruption for those whose bodies course with arcane energy far beyond their power to control, which causes spontaneous outbursts of raw magical might at unexpected times. The corruption includes 10 manifestations and its own unique progression rules, including innovative new rules governing the wild arcanostatic outbursts. Further, the book introduces three particularly powerful spells, each of which has the serious drawback of potentially inflicting the arcanostatic corruption on those who cast them.

Price: $1.49

Seeds of Evil.

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Seeds of Evil.Publisher: Wayward Rogues Publishing

The Whispers of the Dark Mother Mini-Adventure Path is here!

This six-part adventure pits characters from the small trading Town of Brighton against the sinister Cult of Shub-Niggurath, The Black Goat of the Woods with a Thousand Young! Characters begin their adventuring careers after arriving in town where they accept an innocuous task that leads them down the trail of unspeakable horror. This six-chapter quest takes characters from level 1 to level 7, and is perfect for GM’s seeking an alternative opening act to other published adventure paths.

Utilizing material from The Guide to the Cult of Shub-Niggurath, players start in the Town of Brighton, voyage through the cut-throat alleys of Griffonport, navigate haunted mansions in the capitol city, and then face off against the legendary Beast of Bright Mountain Valley.

Chapter One: Seeds of Evil begins the character’s journey against the foul cult. Written by Robert Gresham, “Seeds” is a sandbox-style adventure that catapults the PC’s into the dangerous wilds surrounding Brighton, setting the stage for further installments of the adventure path.

Included is an updated overview of The Grey Maiden, Brynndell’s chief goddess, by Ewan Cummins, and a new monster, the arcane Gate Willow, by Jarrett Sigler.

Price: $3.99

Dark Colony

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Dark ColonyPublisher: Eldritch Enterprises

In the depths of space, Fleet discovered a new class M planet, devoid of all but the simplest life forms, and brimming with sought-after manzakium ore deposits. An orbital outpost was rapidly built to support the immediate colonization of the planet, and a small mining colony was rapidly erected upon the surface. Progress was rapid for the first 8 days.

...and then equipment began disappearing. A vehicle belonging to a survey team caught fire for no readily apparent reason, and a transport from the space station arrived covered in a strange grey dust. The space dock workers suffered from some strange new disease, and were immediately quarantined. Since that time, the colony has continually reported in that everything is fine, and proceeding according to expectations.

We called your team because every time the colony reports in, the report is identical to its predecessor. Our analysts predict the odds of that happening at several million to one. We fear that the colony has gone dark.

A large but manageable space colony with a multi-level plotline awaits your expert hand as Game Master. It is written using generic statistics and language to enable compatibility with most science-fiction rpg systems.

Not for the faint of heart, Dark Colony is designed for exploration by three or more well-equipped characters of  moderate levels of skill and experience.  It can be used as either a stand-alone adventure or as the sequel to Dark Outpost or Dark Visitor.

There are many ways to die in space.  We just added a few more (yet again).

Price: $6.00

Zentraedi Quel-Regult Support Card for Robotech® RPG Tactics™

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Zentraedi Quel-Regult Support Card for Robotech® RPG Tactics™Publisher: Palladium Books

This is the Zentraedi Quel-Regult Support Card for Robotech® RPG Tactics™. This card appears in the Robotech® RPG Tactics™ main box, but we're providing the PDF here free of charge for your convenience.

Price: $0.00

Zentraedi Quel-Gulnau Support Card for Robotech® RPG Tactics™

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Zentraedi Quel-Gulnau Support Card for Robotech® RPG Tactics™Publisher: Palladium Books

This is the Zentraedi Quel-Gulnau Support Card for Robotech® RPG Tactics™. This card appears in the Robotech® RPG Tactics™ main box, but we're providing the PDF here free of charge for your convenience.

Price: $0.00

Rifts® Paper Miniatures: Practitioners of Magic

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Rifts® Paper Miniatures: Practitioners of MagicPublisher: Palladium Books

Rifts® Practitioners of Magic! Including male and female paper minis for the original Practitioner of Magic classes: Elemental Fusionists, Ley Line Walkers, Ley Line Rifters, Mystics, Techno-Wizards and Shifters. These 28mm minis are presented in two formats, outlined and blank background, and each includes a tech pattern base. A page of tri-fold flats are also included in this set.

Price: $2.99

Mythic Monsters #42: Halloween

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Mythic Monsters #42: HalloweenPublisher: Legendary Games

Tricks, Treats, and Terror!

Mythic Monsters: Halloween brings you an awesome assortment of autumnal enemies drawn from the legends and lore of Halloween and the harvest with a healthy dose of horror. You'll find 15 monsters from CR 1 to 17, from simple bat swarms to disembodied body parts like floating beheaded, creeping crawling hands, and stitched-together carrion golems. The fruit of the harvest can be friendly or fearsome, from charming gourd leshies to murderous jack-o'-lanterns and deadly hangman trees. Some Halloween horrors are found in the dusty crannies of haunted houses, like the sinister soulbound doll or the anguished loneliness of the attic whisperer, or may stalk the shadowed lanes of civilized places stealing what others hold most dear like the silent shadow collector. Of course, beyond the trehshold of midnight treads the stuff of purest nightmare come to deadly unlife in the form of the crawling host of the deathweb or the entropic shadows of the soaring nightwing. As if over a dozen existing monsters were not enough, this book brings you two different torch-wielding mobs, from terrified villagers to terrorizing fanatics. In addition to the featured creatures, you'll find mythic feats to help your heroes and villains become headless horsemen and ghost riders, as well as a quartet of whimsical treasures perfect for tricks and treats with the ghostly gossamer, goblin mask, witch's broom, and sack of gluttony! Grab this fantastic 32-page Pathfinder monster supplement today and Make Your Game Legendary! 

The Mythic Monsters series from Legendary Games brings you dynamic and exciting mechanics alongside evocative and cinematic new abilities that really help creatures live up to their flavor text, whether they are creatures of real-world myth and legend or creatures born out of the RPG tradition itself. These creatures can work just as well in a non-mythic campaign as they do in one that incorporates the full mythic rules, as you can throw them at your jaded players who think they’ve seen it all or know the standard monster stats as well as you do. That look of surprise and “What was THAT?” will warm any GM’s heart.  

This all-new 28-page supplement by Jason Nelson, Loren Sieg, and Jeff  is a terrific complement to the Mythic Monster Manual, with over 220 mythic monsters and an awesome array of monster-focused abilities, feats, and more for your Pathfinder game! Pick up both books today and Make Your Game Legendary! 

Price: $6.99

Gothic Grimoires: The Necrotic Verses

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Gothic Grimoires: The Necrotic VersesPublisher: Legendary Games

Music and Madness! 

The Necrotic Verses is a book of mystic secrets grounded in the corrupted composition of a musical maestro whose otherworldly obsessions drove him to madness and beyond yet left behind magical masterpieces like the Dead Man's Frolic, Dance of the Empty Moons, and the Opus of the Golden King! Power awaits all who dare to delve into the sinister secrets contained within The Necrotic Verses! Grab this 10-page 5E supplement today and Make Your Game Legendary! 

In 5th Edition campaigns where horror, madness, or tragedy play a central theme, blasphemous books and tomes of terror often play a key role in unlocking sinister secrets man was not meant to know. Each Gothic Grimoire is evocative and richly detailed, with history and character that makes them far more than a collection of dusty pages that deliver intriguing possibilities for introducing novel applications of the rules of your favorite role-playing game. These are Tomes of Ancient Knowledge (5E), dialed up to eleven. 

Price: $1.99

April 1710 AD The Glory of Kings 18th century wargames campaign newspaper

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April 1710 AD The Glory of Kings 18th century wargames campaign newspaperPublisher: AGEMA

From the days of King Louis XIV, the Jacobites and King William III! This is a newspaper from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge, and honour! 

Price: $0.61

Tropicana: Gorillaconda

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Tropicana: GorillacondaPublisher: GRAmel


LowFy TV Studio is shooting its new monster movie in San José, featuring a giant prehistoric gorilla-anaconda hybrid. But on the set things keep going wrong day after day and rumours begin to circulate that the movie is cursed!

An introductory adventure for Tropicana, for 3-6 Novice Heroes or a Startup Agency.

Price: $2.65
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