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KoDT #199

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KoDT #199Publisher: Kenzer & Company

Contents of "Thieves Wurld" (#199) — PDF edition

This PDF features color KoDT strips and color throughout. It is also tablet optimized with embedded links (not only internal to the document but also to external links and references made in the articles).

About The Cover

This month’s cover is by George Vrbanic and is an homage to Robert Asprin's Thieves' World series.

The Strips (full color)

• The Relief Player
Brian finally gets his chance to belly up at Crutch's table
• Charred-Gen
Brian chafes under Crutch's strict character creation rules
• On Deck
Brian introduces his "human tank" to his fellow Crime Nation players
• Blaze of Gory
Crutch continues to mangle the Seven Matadors
• It Ain't Nothing
It's Patty and B.A.'s big night
• Waiting For Felton
The Knights have plenty to talk about while waiting for B.A.
• The Past That Never Was
Retro KODT strip
• Agent Material
Retro strip where Dave GMs a game of Hacknoia, with some interesting pre-gens
• Workin' For The Man
Dave's game continues, with some very impatient players
• One-Two Punches

Special Features

The Gift

A HackMaster mini-adventure set in the environs of Frandor's Keep. This is the runner-up in the latest adventure contest.


by Carolyn Stogdill

The following sections are integrated into the adventure

  • Denizens of Tellene: Corben, Nelata by Barbara Blackburn and Carolyn Stogdill
  • All Things Magic

GameMaster's Workshop

  • Gaming With Nat Geo: by Noah Chinn
  • Bait and Tackle: Adventure Hooks on the Fly


Regular Columns

  • Tales from the Table: Actual tales from our readers
  • Web Scryer: Google Communities by Kenneth Newquist

Reviews

  • Lost Game Safari: Wanted Adventurers by Clayton Callahan
  • The “Indy” Game Scene: A Tragedy in Five Acts explored by Ashok Desai
  • Off the Shelf: Space Captain Smith by Noah Chinn
  • Brian's Picks: Into the Wilderness Map 0, Folklore, Mistborn Adventure Game

Departments

  • Cries from the Attic: Editorial of a Madman "Adrift in a Sea of Plastic Figs"
  • Table Talk: Our Readers Talk Back
  • Weird Pete's Bulletin Board
  • Back Room at the Games Pit
  • Parting Shots

Other Toons

  • SnarfQuest by Larry Elmore

SnarfQuest #199

  • Unnamed cartoons by Indy Bill • Jolly Blackburn • Paul Shiner • Dwayne Lee Wood
Price: $4.99

Dungeon Crawl Classics #91: Journey to the Center of Aereth

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Dungeon Crawl Classics #91: Journey to the Center of AerethPublisher: Goodman Games

A Level 4 Adventure

The stories have reached you: A world beneath our own, lit by a brilliant sun and ruled by sages beyond reproach, where magic has replaced the spoken word, the weakest slave is like unto a superman, and the domes gleam with hammered gold.

You’ve spilled enough blood to know better.

Your trek to discover the truth will take you through endless caverns, ancient causeways and along unknown rivers. An expedition worthy of true explorers, Journey to the Center of Áereth offers characters the adventure of a lifetime – or the means to a quick doom. The Journey awaits!

Rules Set: DCC RPG

Written by: Harley Stroh
Cover Art: Doug Kovacs

GMG5092, 52 pages

Price: $9.99

KoDT #198

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KoDT #198Publisher: Kenzer & Company

Contents of "Jolly Hatchet" (#198) - PDF edition

This PDF features color KoDT strips and color throughout. It is also tablet optimized with embedded links (not only internal to the document but also to external links and references made in the articles).

About The Cover

This month’s cover is by the Fraim Brothers and is a tribute to legendary artist Frank Frazetta’s “The Death Dealer” that graced the 1978 eponymous debut album from southern rockers Molly Hatchet. If you were a teenager anywhere near this time, you have to remember this totally awesome piece hanging in your local head shop record store.

The Strips (full color)

• Easy Rider
Bob prepares for a ride with the boys
• Strange Landing
The Knights find out they’re not where they thought they were
• Blow Back
B.A. explains to Brian how his plans went awry
• Section 5
B.A. tries to make a purchase using his HMA card
• The Guy Code
B.A. runs into resistance after offering Patty a peace offering
• Course Change
Crutch’s group is set to try a new strategy
• Into the Meat Locker
Crutch’s group’s plans go horribly awry
• Drive Bye-the-Bye
Things get bloodier in Crutch’s game
• Dyin’ Dumb in Bay City
Dave poses for a mug shot
• Art of the Deal
Dave pulls a fast one on Brian
• One-Two Punches

Special Features

Pranking Your Players

Humorous tricks GMs use to keep things light at the table


Cockroach Man
Rustlers of the Night

Cockroach Men



GameMaster's Workshop

  • Aldrazar Rogues Gallery: Jark W. Harkmullins Jeers VII, Pars’Luvan
  • All Things Magic: Mundane Magic Items
  • Bait and Tackle: Adventure Hooks on the Fly
  • El Ravager’s Rules of Engagement additional Knock Back rules for HackMaster


Regular Columns

  • Gaming the Movies: Boondock Saints by James Davenport
  • Tales from the Table: Actual tales from our readers
  • Web Scryer: Index of Indexes by Kenneth Newquist

Reviews

  • Lost Game Safari: Tabloid by Andy Miller
  • The “Indy” Game Scene: Spears of the Dawn explored by Ashok Desai
  • Off the Shelf: Sanctuary by Paul Westermeyer
  • Brian's Picks: Marvin the Mage, Atomic-Age Cthulhu, Magic World

Departments

  • Cries from the Attic: Editorial of a Madman "The Dawgs of War and the Swords of Terror"
  • Table Talk: Our Readers Talk Back
  • Weird Pete's Bulletin Board
  • Back Room at the Games Pit
  • Parting Shots

Other Toons

  • Unnamed cartoons by Indy Bill • Jolly Blackburn • Santiago Torres Fernandez
Price: $4.99

Dungeon Crawl Classics #91.1: The Lost City of Barako

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Dungeon Crawl Classics #91.1: The Lost City of BarakoPublisher: Goodman Games

A Level 6 Adventure at the Center of Aereth

The pleasure palace of Barako rises above the Bleak Shores atop enormous stone pylons. The palace arches towards the cavernous gloom, lit by a thousand lanterns fueled by the rendered flesh of a thousand lamenting souls. Within the city, hellish figures dart and whirl in the flickering light, prostrating themselves before their Aghartan masters, all to the cacophonic beat of a thousand alien instruments. What adventures will you find here?

Rules Set: DCC RPG

Written by: Harley Stroh, Steven Bean, Daniel J.  Bishop, Tim Callahan, Terry Olson
Cover Art: Doug Kovacs

GMG50921, 45 pages

Price: $6.99

Spell Power: Shadow Conjuration

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Spell Power: Shadow ConjurationPublisher: Fat Goblin Games

The Spell Power PDFs introduce two pages of themed content for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high-quality content (no fluff or filler)!

Spell Power: Shadow Conjuration includes a handful of new feats for fans of the shadow conjuration, greater shadow conjuration, and shades spells, plus plot hooks to bring your adventurers in quickly using these spells and feats!

Feats include Shadow Augmentation, Shadow Collaboration, Shadow Piercing, Shadow Stealth and Shadow Wracking! The plot hooks wrapped around shadow conjuration include a clever illusionist, wealthy wizard, a powerful shadow demon, and a savvy sorcerer!

Price: $1.00

Planet Archipelago the Seas around the Falcon Empire [BUNDLE]

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Planet Archipelago the Seas around the Falcon Empire [BUNDLE]Publisher: Planet Archipelago
This special bundle product contains the following titles.



Falcon Empire Atlas Section for Planet Archipelago
Regular price: $4.50
Bundle price:
 $2.77
Format:
 Watermarked PDF

This Atlas section covers the islands of the Falcon Empire's home waters. A great resource for both players and gamemasters. 87 pages of maps and pictures with details on Falcon Empire leadership and attitudes. the cities and landscape of the Empires home islands.

...

Fallen Dome Atlas Section for Planet Archipelago
Regular price: $4.50
Bundle price:
 $2.77
Format:
 Watermarked PDF

This atlas section includes the area just north of the falcon Empire and west of the table isle section. It includes towns and cities and the general political and geographic material about each island.

...

Isle d' France Atlas Section for Planet Archipelago
Regular price: $3.50
Bundle price:
 $2.15
Format:
 Watermarked PDF

This Atlas section for Planet Archipelago covers the islands and seas west of the Aruth & Fallen Dome Section. It includes two uncharted islands plus details on the know charted islands of this section.

...

Isle d' Joc Atlas Section for Planet Archipelago
Regular price: $4.50
Bundle price:
 $2.77
Format:
 Watermarked PDF

This atlas Section covers nine islands and the surrounding seas. it is the area just west of the growing Falcon Empire. This area is briefly discribed in the basic rules book. The Atlas gives more details of the area and its people.

...

Jacob's Isle Atlas Section for Planet Archipelago
Regular price: $4.50
Bundle price:
 $2.77
Format:
 Watermarked PDF

Jacob's Isle Atlas Section for Planet Archipelago or the seas just east of the falcon Empire. This is a collection of maps and pictures of islands and their communities that allows players and Gamemasters to plan they adventures and routes. It includes material about the Quillian a native race on the planet and the Ferlie another race that had come to the planet centuries before the humans came.

...

Table Isle Atlas Section for Planet Archipelago
Regular price: $4.50
Bundle price:
 $2.77
Format:
 Watermarked PDF

A collection of maps and pictures of the islands in the Table Isle section. The islands northeast of the falcon Empire and north of the Jacob's Isle atlas section. Includes towns and cities, and basic information about each island.

...

Total value: $26.00 Special bundle price: $16.00 Savings of: $10.00 (38%)
Price: $26.00

Feats of Valor

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Feats of ValorPublisher: Fat Goblin Games

The More Feats! PDFs introduce a single page of themed feats for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high-quality content (no fluff or filler)!

Feats of Valor includes twelve new feats for chivalrous cavaliers, pious paladins, intrepid inquisitors, monastic monks, and other valorous warriors: Armored Mount, Blade Style, Blessed Blade, Celestial Aura, Celestial Channeling, Combat Tactician, Holy Slayer, Intrepid Mercy, Liberal Tactician, Stunning Discipline, Temple Blade, and Valorous Resolve.

Price: $1.00

Heroes Weekly, Vol 6, Issue #16, Phasing Powers

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Heroes Weekly, Vol 6, Issue #16, Phasing PowersPublisher: Avalon Game Company

Each week Avalon Games offers a new issue of Heroes Weekly.

 

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

 

This week: Take the phasing power into a whole new direction.

 

Don't miss an issue, they are super!

Price: $3.99

Avalon Covers 21

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Avalon Covers 21Publisher: Avalon Game Company

Need a great bit of art for a cover, but don’t want to pay hundreds of dollars for it? We have collected over the many years a ton of great art for use as covers.  We are happy to now offer these images for your use, and at a great price.

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or included here.  You may not resell these images or in clip art packets or art collections.

If you use this image, in your product, you must include the statement:

Some artwork copyrighted by Avalon Games

Art by Phil Simpson

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

Price: $19.99

Avalon Clip Art, Color Fantasy 9

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Avalon Clip Art, Color Fantasy 9Publisher: Avalon Game Company

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

All work has been scanned at 300 DPI.

Why re-invent the wheel when Avalon Games has already done all the hard work?

Price: $4.50

Spell Power: Black Tentacles

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Spell Power: Black TentaclesPublisher: Fat Goblin Games

The Spell Power PDFs introduce two pages of themed content for use with the Pathfinder Roleplaying Game. Every PDF contains a full page of high-quality content (no fluff or filler)!

Spell Power: Black Tentacles includes a handful of new feats for fans of the black tentacles spell, plus plot hooks to bring your adventurers in quickly using this spell and feats!

Feats include Disarming Tentacles, Grasping Tentacles, Tame Tentacles, Tractable Tentacles, and Vicious Tentacles! The plot hooks wrapped around black tentacles include a cursed ring of freedom, a gauntlet of deadly traps, a villainous conjurer, and a mysterious merchant!

Price: $1.00

Buildings icons vol1

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Buildings icons vol1Publisher: The Forge Studios

Art pack

Buildings icons vol.1

Artists: Maciej Zagorski

IMAGES : 13 ZIP SIZE: 1,4 MB

Buildings icons are set of stock arts that can be dropped onto a page in your books in order to fill space or enhance your maps / letters etc.

You could use any Building icons as:

-a landmark;

-a sign;

The set comprises of 13 B&W images (5x5 cm /jpeg 300 dpi), as shown on the cover

You can use any of the images from the resource in your commercial or nonprofit projects, however you cannot re-sell them as clip arts.

Any company that uses images from Buildings icons must list the name of the artist whose artwork they have used and The Forge Studios company name.

Price: $2.00

Mythic Gods & Monsters

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Mythic Gods & MonstersPublisher: RoleplayingTips.com

A guidebook for game masters on how to create mythic gods and mythic monsters that meddle in the lives of the player characters.

This book makes filling out a pantheon with unique and interesting gods fast and easy.

It then arms GMs with the tool to make mythic monsters to challenge PCs with.

Why Mythic Gods?

The main reason we created this book was all the stories we've read over the years where gods leave indelible marks on the story, the heroes, and the world. Dark cults serving nameless horrors must be stopped by brave heroes. Epic quests spawned by divine machinations put heroes into strange lands battling bizarre monsters. Godly ambition drives characters into places not meant for mortals.

But the problem is gods are given short shrift at the game table. Clerics and other player characters draw powers from these beings and wield it in their names, yet what thanks do the gods get for this? Those players who bother to write the name of a deity on their character sheet soon forget about it along with the 10 foot pole in their backpack. Neglected and ignored, gods underperform for your campaign, making your job as GM tougher.

The gods should be active plot agents for you! They should inspire factions and villains to threaten the PCs. They should provide you (un)holy places and dungeons for the party explore. And gods should give you a wonderful platform to drive stories from, and inspire and enhance your plots with.

However, we feel this is should not be done with simplistic confrontations with gods where they beat the PCs over the head with quests and plot hooks. Nothing breaks immersion more than NPCs with obvious golden exclamation marks over their heads. Instead, aim for subtle. Render the gods' influence through mortal religions, followers seeking divine favour, and monsters transformed by immortal threads.

This book will show you how to do this. We give you a system that starts at the top - god creation - and guides you through the layers of pantheon creation, religion creation, and divine-touched monster design so you have everything you need to meddle in the character's lives with the subtlety of Shakespeare. No longer will your gods be taken for granted and be just spell sieves for spoiled PCs. It's time for your gods to take part in your milieu and be active agents within it, to make your job of plotting and creating cool foes and encounters much easier. It's time to wield the Mythic God Generator!

Become a Divine Game Master

This book arms you for your GMing life. Whether you need a god for a random encounter, a pantheon on the fly, or an in-depth religion for your world, I believe Mythic Gods & Monsters has everything you need to be a Divine Game Master. :)

Price: $10.00

Echelon Reference Series: Cleric/Oracle Spells IV (3pp+PRD)

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Echelon Reference Series: Cleric/Oracle Spells IV (3pp+PRD)Publisher: Echelon Game Design

The Pathfinder Roleplaying Game offers a vast range of options for characters of all classes. This is great when a player wants to explore variations on a theme, but it comes at a cost: the character options for each class have been published across many places.

  • Books (hardcover compilations such as Pathfinder® Roleplaying Game Core Rulebook™ and Pathfinder® Roleplaying Game: Ultimate Combat™, plus the various companions, adventures, and chronicles);
  • PDFs (from Paizo and from third-party publishers);
  • Websites, blogs, and other online sources.

This can be intimidating to new players, and inconvenient to experienced players. The Echelon Reference Series aims to make this easier for everyone by gather information for each class into a single book.

Echelon Reference Series: Cleric/Oracle Spells is a simple document that collects the cleric/oracle spell list, and all spells in it, for easy use. The spell lists are broken up by level and school, and the spells of each level are grouped together and organized by name.

This is a subset of the entire book, containing only the 4th-level cleric/oracle spells.

This is the 3pp+PRD version, containing information from the PRD and select third-party products.

This book also includes (as a second PDF) the "PRD-Only" version.

Price: $4.99

1 Page Hexagonal War Game Maps - Wooded Shoreline (US Letter)

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1 Page Hexagonal War Game Maps - Wooded Shoreline (US Letter)Publisher: E. Fuhr Game Accessories

1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space.

The collection "Wooded Shoreline" presents a selection of twentyfour different wooded shores and estuaries, five wooded ponds four of which have drainage, and one small island.

This PDF is sized for printing on US Letter Paper

Price: $2.00

1 Page Hexagonal War Game Maps - Wooded Shoreline (A4)

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1 Page Hexagonal War Game Maps - Wooded Shoreline (A4)Publisher: E. Fuhr Game Accessories

1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space.

The collection "Wooded Shoreline" presents a selection of twentyfour different wooded shores and estuaries, five wooded ponds four of which have drainage, and one small island

This PDF is sized for printing on A4 Paper

Price: $2.00

The Vestal - A Dungeon World Playbook

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The Vestal - A Dungeon World PlaybookPublisher: Another D20

Some people believe that life comes from a spark of fire. This spark is said to be created by an everlasting fire. Believers call it the Eternal Flame. You are a Vestal, a priestess of the Eternal Flame. You not only control fire, you embody it.


The vestal is an alternative to the immolator, with a focus on sacrifices and the divine. How will you serve the Eternal Flame?

This product contains:

  • The vestal playbook, with over 20 moves.
  • A new compendium class, the Elementalist.
  • A 3-page character sheet using a layout made by Victor Hurtado.
Price: $2.50

Fargone: A Dystopian Roleplaying Game

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Fargone: A Dystopian Roleplaying GamePublisher: Fargone

Fargo, 2125. In the frigid, poverty-stricken, high-tech sprawl at the edge of the plains, a robot runs a food cart selling egg bake as a front for the Internal Police sting of an illicit artificial-consciousness-transferrance ring. Drunkards dig through trash heaps for electronics worth repurposing. Cars float past, gliding towards domes filled with wealthy families pitting their children against one-another in feuds fueled by privilege.

This is the Midwest.  Sure, it's exciting getting pushed through a portal in a mad scientist's laboratory or stealing a car packed with extra-dimensional ore. But how about the bag lady down the block who asks everyone she meets if they remember Favre and the glory years, tailgate parties with beer brats and cheese wheels and deer heads mounted on wood paneling. She's ancient, but rumor has it she used to work for a top-secret division within Torvalis, so maybe she's an experiment gone wrong or a first-class ticket to high-science adventures...

Roleplaying goes beyond escapism and gives people safe spaces in which to explore the problems posed by contemporary life. While talking about environmental devastation, xenophobia, class warfare, and privacy rights, players can decide whether they'd like to live in a future that involves fights to the death with cyborgs waist-deep in snow on the banks of the mighty Red River.

An Example of Fargone Character Creation: https://www.youtube.com/watch?v=L_FFyrXSrcU

A Dice Rolling Example: https://www.youtube.com/watch?v=ZSC_hP6Oidw

Price: $9.99

The Place Where Worlds Converge

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The Place Where Worlds ConvergePublisher: glmullins@mail.fhsu.edu

Welcome role players to The Place Where Worlds Converge, a fresh new genre where literately anything can happen! Ever wondered how an Aztec warrior would fair in the ruins of a city overrun with undead? Or how a tough Boston mobster would fair in the woods being hunted by terrifying prehistoric predators? Are you intrigued by the thought of these two people, literately from different worlds, having to work together to survive the terrors surrounding them? Well this is the game for you!

What is this strange place?

At some point in the past, there was a great tear in the fabric of space time. Countless worlds bled together transforming your once peaceful home into a plane of utter chaos! All would have been lost if the tear hadn't been closed fairly quickly; by God, science, or ancient magic nobody knows. Not that anyone has much time to ponder this, for those poor souls still alive survival has become a daily struggle. Edible food is scarce, monsters roam the land in search of blood, and massive clouds of un-breathable gas float about killing anyone they cover. You take the role of stragglers in this hostile world; you may be heros looking for some strange device to save your settlement, or maybe just wandering misfits trying to eek out an existence. The only sure thing is, ANYTHING can happen!

Price: $0.99

Clipart Critters 408 - Orcish Pirate

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Clipart Critters 408 - Orcish PiratePublisher: Postmortem Studios

Avast ye, Maties! Some Orcs may like to go around riding overgrown wolves, but this Orc prefers to do his raiding on the High Seas! A perfect image for any old-school fantasy game, and at 1498X 1708 pixels, it's large enough to be used as a quarter-page illustration!


This artwork is copyright (C)2016 Bradley K McDevitt. You can use this image in commercial or fan projects, however you may not publish it as clip art or a cover image. Any company that uses images from 'Clip Art Critters' is required to place the artist's name amongst the credits.

Price: $4.00
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